News » Comic-Con: Tim Burton Talks Alice, Shane Acker?s 9

Comic-Con: Tim Burton Talks Alice, Shane Acker?s 9

The director talks with RT about the strange process of adapting Lewis Carroll's classic.

Tim Burton

Director Tim Burton (Edward Scissorhands, Sweeney Todd) came to Comic-Con International, years after attending when he was a student. With him, he brought a new trailer for his next film, a wondrous reimagining of Lewis Carroll's Alice in Wonderland. But Burton was also at the Con to support the "stitchpunk" adventure film 9, for which he and Wanted director Timur Bekmambetov served as producers. We spoke to Burton two days after Alice's enthusiastic reception to learn how watching young director Shane Acker's short film inspired him to sign on as the kind of producer/mentor he never had, and to see how far along his Alice project really is.

Rotten Tomatoes: You're a producer on Shane Acker's "stitchpunk" adventure, 9. Could you describe your involvement as far as what kind of input you had in the production?

Tim Burton: Well I saw Shane's short film, many years ago, and I loved it. It felt like it was a part of a bigger picture, so I met him and talked to him, and... I just got excited because it was not something I had seen before. You've seen post-apocalyptic imagery before, but there was something about this that was quite touching. I just really loved it, I felt very connected to it. I'm going through the kind of thing myself, where it was hard to get movies going; I just felt I could help him keep the outside forces away and let him make his movie. What was really nice about it was, you see a lot of personal films, but you rarely see personal animated films. It was exciting to me to see that happen.

RT: How did Shane describe the project to you initially?

TB: He didn't have to, because he had the short film. That's the best.He didn't really have to sell himself, you could see his talent in what he was doing. He spent so much time on the short, that he already kind of had some idea in mind how to expand it. So we hired a script writer that I'd worked with before, and she helped flesh it out. With nine characters, you only see a couple, so it was interesting to see these other creatures.

RT: Would 9 appeal in the same way to younger audiences and older ones?

TB: I'm sure some people might think it'll be too scary for kids, and it's quite intense, it's quite scary. But there's nothing in it - there's no blood, nudity, or swearing, or things that maybe would make it not appropriate for kids. So I think it's one of those things; kids are funny, a lot of kids like that sort of things, some kids are afraid of that sort of thing, but I feel comfortable showing it to a kid. Because I would have loved it myself.

RT: What kind of creative notes did you give Shane?

TB: As an animator, you really have to do so much, think about so many things. Your mind is just filled with details; Shane's got to do this and that. For me it was easy; I was just sort of somebody who could give a fresh perspective. I think all of the producers, our job was to let him do his thing and keep any outside evil forces away and let him focus on the film, and when appropriate, make some suggestions. It was very easy, because there weren't any egos involved. Shane's such a good artist that he didn't feel threatened by anybody if they had a suggestion. So yes, our primary goal was to let him do his thing.

RT: What were your interactions like with 9's other director producer, Timur Bekmambetov?

TB: Same thing. He's made movies, too. He's great; he has a different perspective. It felt like a very positive group of people. There were no fights, or drag-out things. Everybody was just all for the project, so it was good. You usually have to have more fights to get things done, and this was more focused on the movie, which was good.

The idea of an established director taking a younger filmmaker under his or her wing is nice, that even an auteur would take an interest in helping another artist's career.

TB: I think I felt connected to his sense of design and the world he crafted. I've not done characters like that, but it's an aesthetic I felt close to. That's, again, why I wanted to be involved, because I felt like, if he wants some suggestions I could give them to him, if he doesn't, fine. So it felt very easy, there wasn't a lot of pressure for me. The pressure's on him for that. [Laughs] I was helpful when necessary.

As it happens, Peter Jackson recently described his similar relationship producing a younger director, Neill Blomkamp, on his film, District 9. He talked of it as protecting the director from the studio, if need be.

TB: Absolutely. Especially when you've been through it yourself. It stays with you, those things, and I always wished I had somebody like that because you work with people that are supposed to protect you, but then they end up [saying], "Well, you've got to do it like this, or like that." And that's not what anybody wants. As a director, I don't want anybody to do that to me. So I was very aware of not wanting to do that to him, and again, protect him and be of use whenever was helpful.

Did you have a mentor yourself in your early career?

TB: Not really. That's why it's nice to be able to, if it works out that way, to do that for someone. I mean, you don't do it with anyone; you have to share some connective tissue, otherwise, why do it? I felt that connection with Shane, and I also wanted to see what he was going to do. So it was more of an exciting prospect.

RT: I would imagine you probably have enough of your own ideas funneling into your own directorial projects.

TB: Yeah, it wasn't like Shane didn't have anything. He didn't have to come in and pitch it, and say, "It's a cross between Terminator and Wall-E," or whatever. He didn't have to do any of that, because he had his film, so it was very easy.

RT: On Thursday you appeared on a panel here to share the first trailer for Alice in Wonderland. What were your feelings presenting yourself to the Comic-Con crowd for the first time as a filmmaker?

TB: I haven't been here since I was a student, so obviously it's gotten much bigger. But the thing that's always been great about it is that people are very passionate about things, so it's scary because you don't know how people are going to react, but at the same time, that passion is very exciting. There's an energy to this kind of thing. It's great, it's really exciting -- people dressing up and that kind of thing. I love it. It was that way many years ago, it's just a lot more of it, bigger. But it's still got that spirit, which is nice.

RT: You noted that you're still in production on Alice. How far along are you?

TB: I'll be working up until the end. It's a weird process, because we're using so many different techniques, it takes a very long time to get to a finished shot, so I have very few finished shots, if any. And it comes out in March. So there's a lot of work to do, but a lot of it will come together at the end. It's a bit scary, but it's exciting as well.

RT: Considering how many different balls you're juggling with Alice, so to speak, do you think this is a film you could have made early in your career, or is there a sort of necessary learning process as a filmmaker that you had to go through to get to this point?

TB: No, it would be hard. It's kind of working in the opposite way of how you work. Usually you have actors and sets and you do a shot and you know what you're going to get, even with stop-motion animation -- you have a set and character there, and you know pretty quick what you're getting. This is like the opposite; you've got this little piece, and that little piece, and you're trying to stick them together. And you don't know exactly what you're going to get! So it's scary and it's exciting, but it's nice to keep that sort of fear factor.

RT: What I like best about that idea is that means there are all those elements that will eventually come together in the final film, but for now they're only dancing around in your head.

TB: Well, they're trying to be held together. That's the scary part! My head leaks a lot, so I don't know what's going to happen. But it's good to have that kind of challenge. The fact is, in film you don't know -- you never know how something's going to turn out. You have something in your head, and it might come out 90 percent of that, 50 percent, who knows? But it's all that way anyway, so this is just the extreme version of that.

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Playboy Slim

Playboy Slim on 07-26-2009 11:21 AM

Tim Burton has...uhh...gained weight since I last saw his picture back in 2001. Anyway, "Alice" will be awesome.

Anthony M.

Anthony M. on 07-26-2009 12:09 PM

Tim Burton is just awesome. Will all the projects he has done, he is the best choice for Alice in Wonderland. It will be amazing

Chris B.

Chris B. on 07-26-2009 12:48 PM

9 looks stupid to me.

Chris B.

Chris B. on 07-26-2009 12:52 PM

well, not stupid but just not my cup of tea.

Blob B.

Blob B. on 07-26-2009 01:27 PM

Hey Chris B.

Nobody cares what you think.

Tim M.

Tim M. on 07-26-2009 02:04 PM

I do. Cuz I agree, I think 9 isnt going to be my cup of tea either. Looks kinda dumb

Carter F.

Carter F. on 07-26-2009 01:41 PM

Well, I didn't have my hopes up for 9, bit most things Tim Burton does turn out to be freaking awesome, so I'll go see it. Alice in Wonderland looks brilliant.

General Disarray

General Disarray on 07-26-2009 03:18 PM

Honestly, I saw the trailer for 9 a while back and it just made me think, this would be an awesome videogame, but I don't think I'd want to go see a whole movie about it.

It has awesome art design and fun looking characters(reminds me of sackboy from Little Big Planet), but I couldn't escape the fact while watching the trailer I felt like I was seeing a videogame unfold before my eyes.

John A.

John A. on 07-26-2009 03:52 PM

I've actually been looking forward to 9. I'm kind of a sucker for animation not done by the major studios (Disney, Pixar, Dreamworks), so I have high hopes for it. Tim Burton's involvement isn't really a factor for me, though I am interested in Alice in Wonderland.

jokerboy1991

jokerboy1991 on 07-26-2009 07:55 PM

I still think 9 looks cool and Alice looks great.

martinscorsese25

martinscorsese25 on 07-26-2009 08:02 PM

who cares if you gain weight... you're ****ing Helena Bonham Carter! and getting away with it even if she's prettier than you... LOL...

manwhatisthatthing

manwhatisthatthing on 07-26-2009 09:28 PM

You guys should see the short film 9 in Youtube. Shane Acker has an eye for scope and suspense.

Gordon Franklin Terry Sr

Gordon Franklin Terry Sr on 07-27-2009 10:51 AM

With Tim Burton, why does everything have to look so "dark" and ugly all the time; why does everything have to be so ugly? I worked in my family's funeral home as a kid and my upbringing was dysfunctional . . . but now when I read about tim burton on wikipedia, tim burton seems to feel his life was whacked-out too. so everything makes sense. Prayfully Tim can find the Kingdom of God within him as described Luke 17:21. THe Doors of Beauty and Everlasting Life may open for Tim. Seek God. GFT

Paul S.

Paul S. on 07-27-2009 12:06 PM

You have 'read about' what he does...but I ask have you ever actually seen one of his wonderful motion pictures ? There is more color, vivid characters, positive imagry than any director out there. I urge you to watch 'Big Fish', and tell us if you were not moved incredibly by the ending, which deals with life and death and the very positive aspects of the human condition. Please don't write off this great artist's work, just because you fear the 'dark'. Inside all of us is darkness, and usually it is very well hidden in those seeking refuge behind religion. For people who put there darkness 'out there' for the world to see, we are called wierdo's..but who is really the wierd ones?

pinkincide

pinkincide on 07-27-2009 01:40 PM

Props to Shane Acker for getting his name on the movie...unless it stinks and the big wigs want him to be the fall guy. Damn, I'm jaded.

Ryan M

Ryan M on 07-28-2009 04:26 PM

I think 9 looks good. Alice in Wonderland, under Burton's control, will be a masterpiece.

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