Lt. General W.O. West: So you think you've solved in fourteen days what they couldn't solve in two years?
Aliens have mastered interstellar travel, but still need slave labor to build their pyramids. It's an Egyptian/Sci-Fi/Adventure, that is mostly dumb fun. I used to give this movie a bad wrap, but watching it again made me realize that it is a fun movie for the most part, and that's what counts.
The story is fairly neat. It involves a device that can transport people millions of light years away, found in Egypt.
James Spader is an Egyptologyst sent to figure this thing out. Soon he does, and so he joins a team headed up by none other than Kurt Russel (always in cool mode) to check things out.
Upon getting their, they arrive in a desert environment, also containing pyramids, learning of an alien race responsible for pyramids.
The movie then becomes a question of how to stop the bad guys, the aliens, and how to make it back through the stargate to home.
It uses a whole bunch of cliches, and drags before getting to the final epic battles, but its an entertaining film due to three things: Spader and Russel are good in their roles, things about ancient Egypt are cool, and the scoring is epic.
This was the big launch for Roland Emmerich who went on to do Independence Day among other big blockbusters, and while they have proven to show how to get a lot of bang for their buck, they also usually prove to be entertaining rides, save for the recent 10,000 BC.
Colonel Jonathan "Jack" O'Neil: Give my regards to King Tut, asshole.