The Adventures of Tintin is the most impressively looking animation feature I have seen since Ghost in the Shell 2: Innocence (2004), which from a technical point of view, it's an honor.
Spielberg mixes several elements:
- His trademarks, consisting in PG-rated humor, a John Williams score, the soul of a child in fantastical settings and an unquenchable thirst for transnational adventures in an Indiana Jones tradition.
- His influences from both comic series (Hergé) to adventure films (The Castle of Cagliostro , which Spielberg has claimed to be one of the greatest adventure movies of all time).
We are very thankful that this modern reimagining was never adapted in a live-action fashion. On the contrary, it tried to adopt the story to the demands of the 21st Century with a visual spectacle and a high attention to detail and physics. Of course I personally prefer the original sources of Tintin entertainment, but it is always fair to evaluate all readaptations as standalone project, and this one delivers some goods.
Be it as it may, a new level of animation seems to be reached each new decade, since Final Fantasy: The Spirit Within (2001). Ten years later, a new attempt has been done to cross visual boundaries and achieve new levels of realism. On top of that, this decent intrepid adventure features one of the most creative action sequences represented in a film, a stunt that Peter Jackson would try to replicate in The Hobbit: The Desolation of Smaug (2013), but certainly not as mindblowing. I do want to dedicate a few sentences to this sequence, actually, because its technical marvel relies on the fact that, for such sequence to be possible, an entire town had to be created, each movement previously timed, and all angles and distances previously calculated within the action for everything to fit into place AND to never lose the pace of an action sequence. That is the creativity required for videogame designers, considering the technology of today. Props to the creators, therefore, because the world created was convincing.