The Effects of Where the Wild Things Are

We go behind the scenes with London's Framestore

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Howl

Michael Eames, Animation Director:
Spike would say things like: "That character is sounding quite confident here, but I want you to show in the eyes that they're not quite as confident as they're sounding." There were layers of emotion and feeling going on he wanted to capture. I guess it's also unusual for animated characters to have the sort of dialogue that the Wild Things have. It's much more natural, and therefore they absolutely have to have that level of natural animation.

He was really great to work with, and that's not just the standard thing that everyone says in interviews. He was very exacting, he'd worked on this film for 5 years and he really, really knew what he wanted, and so that was quite a difficult target to hit. The thing with Spike is that everything he does is a little bit different, but actually he understood the process really well. It's also pretty rare to work that closely with directors in visual effects. For a start you're not normally creating 7 of the lead characters of a movie. This was a bit different in that sense; we needed that close interaction.

Where the Wild Things Are is out now.

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