Posted on 10/01/06 05:02 PM
[left]Their are those rare horror films that scare me with its CGI visuals and violent gore sequences, Silent Hill is one of them. I find that this film is underrated by most viewers, because people believe it suffers from the video game to movie adaptation curse. However, I beg to differ. Instead of giving us lame - brain zombies, like in Resident Evil, Silent Hill serves up some pretty gruesome monsters that are hellishly creative. I've never played much of the games, but fans say it looks, sounds, and feels like the game. So, Silent Hill has been successful in being true to the game as well as becomming a good horror movie with some decent scares. Now, what I mean by scares, I don't mean by scream out loud scares. Sure, the creepy, beautiful visuals are downright unsettling, but it doesn't make the movie terrifying. The scares are subtle, rather than horrifying, which makes this new horror flick unique in its own bizarre world.[/left]
Director Christophe Gans (Brotherhood of the Wolf) masterfully combines sounds, music, and visuals to create a haunting atmosphere that is never unforgetable. However, in the horror genre, his new film may have just given us a couple of subtle moments to leave us sitting in our seats, yet he absent - mindedly makes the plot run thin. That doesn't neccessarily mean this movie is bad, far from it, the flaw is that Gans could have used a bit more tinkering with the plot, instead of making it a simple mystery adventure. The number one thing I simply loved about Silent Hill, is that its a horror movie with style. That's probably the element lacking in most horror movies we see today, style, especially the artistic kind. Thankfully, French director Gans gives us ash falling down from the sky, hellish set designs, and interesting creatures that are some of the simple technical features that keeps this film rolling.