Superior film reviews, your sort of an inspiration for me of how I want to write in the next few years! I also want to address that it pleases me that you review the infamous, underrated indie films since all the hype is on the major, big-budget blockbusters! Keep it up and I will be reading your film reviews!
I have a passion when it comes to movies, both the good and the bad. I generally, as you can see by my reviews, am a big fan of action movies. I don't have a wide knowledge of movies in certain areas and I watch movies in all format. No matter how many views I have on my reviews, I always to provide my honest opinion in reviews and write blogs whenever I can. I also attempt to review every movie in a franchise, no matter how painful they can be, like the dreadful Gingerdead Man trilogy and the boring Tiger Cage trilogy. I like to be unexpected when it comes to reviewing movies as I tend to find and watch some bizarre movie. I just don't want to write good reviews on good movies, I want to write bad reviews on bad movies to have more variety in my reviews as I watch what many users don't attempt to watch.
Nicolas Cage resume proves regardless of how a film turns out he tends to be a bright spot in them. Whether it be good or bad a Nicolas Cage performance tends to be worth seeing. Either be it energetically over the top or as in "Joe" Cage restraint helps him disappear into the role like the talented actor can be in the right role.
Joe is about the title character, an ex-con who is the unlikeliest of role models, meeting a 15-year-old boy and is faced with the choice of redemption or ruin. The film flows through Joe and his friendship with Gary rather than jumping from plot point to plot point. Allowing its characters to guide the material through their words holding strongly to their principals that are challenged. Never does it sidetrack into anything other than what it is rooted in. Characterization is slow, but builds up over time learning about Joe and Gary through each other interaction. Both characters show the other flaws as well as compliment one another strong suit. Showing restraint in succumbing to violence as an easy resort, but show their kind hearts to do better. On other hand, the environment around them brings out the worst in them as both attempt to restraint from being violent in situations that makes it desirable. Characters are presented with real issues and their handling on the matter stays true to their nature. Sadly it plays familiar story beats ending with an all too familiar message we've seen before that the past will always catch up with you. Another rather small issue would be the peripheral characters that are only around to stir conflict with only one having having a petty fleshed out motivation. Wade (Gary father) being a peripheral as his characterization is little more than abusing his family and killing for a drink. It's familiarity leaves little surprises, but its engaging central protagonists makes it worth experiencing.
Nicolas Cage stars as Joe and disappears into the role. Joe states several times how important it is for him to restrain himself, that personal restraint is the only thing keeping him alive. Same goes with Cage performance. Nearly every opportunity he might have had to go big with this part, he subdued himself, plays it subtle, keeps it realistic, and exercises the same muscles of restraint in terms of his acting that the character himself must exercise against his violent impulses. Relaying the insecurity and indecision behind Joe's tough exterior while still remaining an imposing presence. Tye Sheridan character is written pure and perfect, but Sheridan emphasizes his boyishness and trepidation, finding rough edges in a character that could have easily descended into martyrdom. Giving his character allot more depth than the writing provides. Both Tye Sheridan and Nicolas Cage excel in their share scenes together playing off each other flawlessly. Gary Poulter characterization is wholly one sided in bearing entirely negative traits, however, he's as pitiful as he is monstrous. Showing an odd tenderness given from his loose appearance to bearing the emotions of man who's fed up with his broken life. David Gordon Green has a gift for balancing the abstract with the mundane. He isn't afraid of subtle visual flourishes: a bulldog's mouth dripping with another dog's blood; a hog, hanged vertically, being stripped of meat; the kitchen of a brothel, its windows boarded up, with everything aglow in red. Showing the ugliness of a rural America that correlate with its characters; the ugly outside that are just as beat up as the people who live their and the small changes in environments that go along with it characters mood.
Joe is a slow film that much like it central relationship is supported by the strong chemistry between Nicolas Cage and Tye Sheridan. Both the story and performances aren't anything new for anyone involve, but rather serve to compliment each other strengths which in the ends makes a great character driven film.
Before Hollywood got their hands on "Dragon Ball Z" and pissed off nearly every fan imaginable with "Dragon Ball Evolution" there was "Dragon Ball: The Magic Begins". A live action Taiwanese film based on the popular "Dragon Ball" series. Not only that, but it's also an unofficial live action remake of the first "Dragon Ball" animated film "Dragon Ball: Curse of the Blood Rubies". It doesn't take very long for me to find a small error in the film that foreshadows what to come my way. Before even reaching the opening credits, the film own production company couldn't spelled it own name correctly. If the production company can't even get its own name right what makes you think they'll know how to make a live action "Dragon Ball" movie.
Dragon Ball: The Magic Begins follows Goku and his band of misfits in search for seven magical dragon balls before they fall into the wrong hands of King Horn and his evil alien army. Now the film opens by showing alien ships heading towards Earth. Cutting to a peaceful village where an abridged ceremony is being held to signify the importance of the dragon ball (or "dragon pearl" in the English dub.) Then out of nowhere, the aliens come to blow up the village by way of cheap knock off of storm troopers blasting their way with twenty something explosions (I lost count) in the opening three minutes. The whole film is over the top and pulls out cheap writing techniques to make sure you don't care. After the whole village gets filled with explosions, it cuts to Goku and his grandpa talking about how important protecting dragon ball is. This introduction exemplifies every problem with the writing; everything is over the top, everything is said to be importance without much explanation towards to why, and if it's not a discussion about dragon balls it exposition and humor related to how someone in the group is a pervert.
There's nothing connecting the whole plot aside from conveniences. Goku goes fishing and bumps into Bulma, the two join forces to look for the dragon ball and that's how the journey is started. Oh yeah I forgot to mention the part where Bulma shoots Goku with a machine gun upon introduction. Another convenience is the location of the last dragon ball which one of the members of the group had the whole time without knowing it. Not only that, but it has pacing issues as some moments it go way too fast and other moments it go way to slow. It rushes when Goku finds his home destroyed and learns his grandpa has been kidnapped by King Horns aliens, but takes it sweet time when the characters are discussing how to get Bulma to show her breast to Master Roshi to get a dragon ball. There's nothing established in this world for newcomers. We never learn where the aliens came from, why they want the seven dragon balls, why King Horn swallowed six dragon balls, if the characters can fly as made apparent by their fighting styles, and a number of other things. If there is one good thing the film does contribute that would be Master Roshi "Moonwalk Magic" technique.
Now for the technical aspects which fares a bit better. Firstly the over the top fight scenes are entertaining. The overused of wireworks favor the nature of the fight scenes as fighters can take multiple bullet shot and jump around all over the arena. Sadly part of the fighting is done with some tanks, machine guns, alien ships, and blast energy which isn't quite as exciting. Although the digital effects do raise eyebrows. Especially in a scene where Goku fights his grandpa and while guarding himself with a magical pole, grandpa leg goes through the magical pole hitting Goku. Even when Sheron (a dragon that appears when all the dragon balls are collected) looks hideous with bulgy white eyes and undetailed golden colored body. Costumes look cheap while hairdo scream too much hair gel was applied to make it stay up. Acting is bad from the young cast. Charles Chen Zi-Jiang shouts every line he reads while making silly faces, Jeannie Hsieh blankly stares with stiff line delivery, and Cheng Tung-Chen is also shouts all of his lines. The adults in the film fares no better either due to goofy costume that makes it difficult not to laugh or resort to making to two kind of faces, silly and serious to show their limited range of human emotion. Editing is bad especially the sound mixture in which music, effect, and dialogue drown each other out.
Dragon Ball: The Magic Begins is never boring because how over the top and odd technical direction it takes, but at the same time without anything decent to latch onto its goofiness loses it novelty. Once you become accustomed to the odd nature of its existence you'll be desiring more than just a series of goofy scenes and poor production values.
A title like "Frankenhood" leaves little to possibility. Sure the end product will turn out bad, but at least the title suggests an outlandish concept can provide campy fun. Basically the film all it is "We reanimated a corpse. Let's go smoke some pot and shoot some hoops" with no shred or pulse of creativity.
Frankenhood is about two guys who work at a morgue enlisting the services of a reanimated corpse to better their chances at a streetball tournament. Imagine a white guy whose only exposure to black people was through stereotypes in films and you have the film script in a nutshell. Filled with "black" and "gangsta" dialogue that fail at repersenting its brotha. This writer be wack if they b representing them homeboys like this would b fly. That last sentence is pretty much in the same line of dialogue it provides. My personal favorite line of bad dialogue even in context sounds bad is, "Yeah, your farts do smell kinda nutty". This line of dialogue is horrible for three reasons; 1.) a character can recognize the smell of his best friend farts, 2.) its discussed so naturally among the two friends, and 3.) farting is Frank-E first action when he's alive. Failing in providing crass "humor" ensuring every joke fails because it doesn't follow any rules of humor. Since there's no consequences of any sort in a comedic situation there's no punishment the characters receive. Therefore there's nothing funny about it if every situation is passed up as a mundane annoyance. Not even when two grown man take taller grown man Frank-E to the bathroom it does nothing with the setup. The protagonist sister hears what sounds like an attempt to make a sex joke and walks away without much of an reaction. Another example, once the antagonist discover Frank-E is a reanimated corpse he just goes on with his everyday life. Apparently according to this film resurrecting the dead is common thing in the neighborhood. As for a plot you're not going find much underneath all its fat. Subplots are easily resolve/forgotten and characters are underdeveloped. Like the protagonist love interest who appears in two scenes before the "I thought you were different" line comes up. Wasting time with bad jokes, Frank-E learning to dance, streetball montage, throwing popcorn chicken to divert Frank-E attention, peeping through a window, a mad scientist walking around the neighborhood, and are you kidding me I barely scratched the surface of how often it wasted time.
Now the film is directored by someone named Blaxwell Smart. He does live up to his last name by making a comedy film that is entirely humorless. One example being Smart setting up scene where the protagonist (named Motown) attempting to "get it on" with a women by telling her he's an astronaut. The woman tells Motown she didn't know there was black astronaut. Instead of following up on "It's a funny story" Smart cuts away from that scene. This goes for the streetball (basically basketball with a maximum of three players) scenes feeling like a waste of time. You think having Frank-E play streetball would be funny, nope that is was what Smart wants you think. Every streetball game has little humor with the most "creative jokes" being Frank-E licking a basketball and a player getting arrested on the opposing team during a live game. Blaxwell knows how to kill comedy in his own movie, but since this is a comedy Smart is actually dumb for killing jokes. DeRay Davis and Jasper Redd are the unfunny actors that carry the film. DeRay Davis improv is so bad there's a scene in the film that splices six of his take of the same scene in a minute. His timing is off and his acting is bland going along with his stereotyped character. Jasper Redd has a bit more range compare to Davis, but is weighed down by the material. Whenever Redd has to deliver a "joke" he has to hold for a minute no matter how dead it is. Bob Sapp has little dialogue relying allot more on his appearances. His performance is one of the more competent only requiring to do silly faces. Charles Murphy is the best actor in the film which is not saying much. He plays his role straightforward provides some semblance of energy. Music tends to be inappropriate for the tone it sets in scenes. In the opening scene it opens in a morgue and some bodies while playing cheery music. Also, for nearly an all rap score it has a heavy metal track that sticks out badly.
Frankenhood is likely the product of filmmakers who also probably believe resurrecting the dead is a common thing "in tha hood" as Blaxwell Smart would put it. Its characters are stereotyped, story with no understanding of humor, and actors that while not annoying are lazy in providing much from the dead material. Much like Frank-E, the comedy is dead aimlessly wasting time.
Capcom's "Phoenix Wright: Ace Attorney" video game franchise has a small, but devoted fan base. The game themselves are known for being strong adventure games, having great presentation, music, and dialog, while at the same time criticized for being too linear, lacking replayability, and little in the way of innovation with each installments. What makes this adaptation questionable is this being director Takashi Miike second video game film adaption. His first was "Yakuza: Like A Dragon" which as a fan of the Sega franchise nailed the look, but failed in the story department. For Ace Attorney, Miike learns from some of his past mistakes to craft a decent film that can appeal to both fans of the video game franchise and the uninitiated.
Ace Attorney plot follows rookie Defendant Phoenix Wright, as he tackles a series of cases that slowly unfurl to reveal a twisted plot that stretches back several years ago. One thing that translates to the big screen successfully are it court cases and mysteries. As the further it moves along the more plot thickens while keeping you guessing. Throwing you off with twists and short usage of light supernatural elements. In the opening, we see a women being possessed and get introduced to a character be possessed by ghosts for a job profession whose only in used whenever it plot needs a push. Court trials are always high in creativity. Without being set into the real world trials are depicted like large sport events with a highly reactive crowd, CRT monitors that show evidence with holograms, and the varied personality of the witnesses. These trails session bring to center all the evidence gathered for a battle of wits between attorneys that goes back and forth in whose favor the case is in. Having five court cases these kind of scenes supply the film finest moments of writing even if some odd elements are in play. The weakest area is characterization being slim. Some backstory is given on why Phoenix Wright became an attorney and the relation between some of his friends. However, such moments become buried as the film thickens the mystery and court cases it forgets about its characters. They are likable characters, but not won't leave as much of an impression as the court cases and mysteries do.
Takashi Miike is very faithful to the visuals of the game while making necessary changes. This is the very reason for one of the film's most obvious additions, the holographic evidence windows. Ostensibly made to emulate the game's court record, they do far more by creating a way to make even the most mundane piece of evidence exciting and engaging. They also serve to set the time period, with comically large CRT monitors being used in flashbacks. Everything from the game is captured from the clothing, the locations, down to the varied hairstyles. The distinguishing hairdos get embellished right out of the realm of the possible, and are even used for some of the best jokes. But despite the spoofy approach the drama surrounding these characters still gets treated with a lot of respect, and the film retains a lot of heart because of that. Hiroki Narimiya gives a terrific comedic performance underneath the awesomely aerodynamic haircut. He creates a great contrast between a look that's supposed to evoke the slick, confident attorney and the knowledge that he is in way over his head. Akiyoshi Naako is a good foil as Wright's junk-dealer friend Larry Butz, while Takumi Saito plays Phoenix's opposite number as an ideal combination of smugness and dedication. There are a lot of other great little supporting turns, too, from Mirei Kiritani's charming Maya to Mitsuki Tanimura's brash Lotta Hart and Ryo Ishibashi's intimidating Von Karma. Music wasn't one of traits that translated into the adaptation. Granted they adds a lot in making courts trails far more exciting than most films do, but aren't as memorable for most tracks go for being loud over having a building rhythm.
Ace Attorney translates the video game series onto the big screen emulating the appeal of the series. Not only does it closely resemble the game series visuals, but also written in a way that will satisfy fans of the game and is accessible for newcomers. It's a step forward for video adaptations that shows respect to both the material and its fan base without alienating its audience.
"Enemy" is the kind of film that many detractors would labeled as pretentious. This is the kind of film that relies heavily on subtlety for its character study. Demanding you pay close attention too every clue or else the meaning is loss. By all means it's a film whose values is what you make of it. With that being said "Enemy" is a very in depth character study made more sophisticated the more you think about it.
Enemy is about a man seeking out his exact look-alike after spotting him in a movie. One thing everyone will take away from the film is the abstract ending. It's unexpected and fades to black before giving an answer. The film narrative is on the same level. Rather than progressing in a linear, plot-driven manner, the story slowly fades into the distance to make way for an aimless type of suspense. At first it appears that when the twins meet each other it would make a series of ambiguous ideas become clear. It does the exact opposite woven to be abstract as possible only hinting at the various ideas that this is could be a story about split personality, a story about falling back into bad habits, or could all be a bad dream triggered by arachnophobia. Doing so by reaffirming repetition in dialogue and certain phrases utter by the characters. A line of dialogue tells us bits of the character in one scene to later challenge its meaning. This also results in the same effect working against the film just as much. Repeating itself to hold meaning in falling back into a pattern much like the character and narrative choices taken. As a whole there's not much of a cohesive story jumping between the past and present without a indication on when anything occurred and in what order. Without it metaphors "Enemy" is just a simple story with a lack of conflict and resolution to the events that play out. While it does weave a complicated narrative with many interpretations it won't have the same impact as sometimes it confuses being vague for being mysterious losing some meaning along the way.
Denis Villenueve direction is detail focused. Villeneuve's own stylistic flourishes alternately underline and undercut his efforts. The jagged editing adds to the audience's feeling of unease with a kind of controlled confusion, making us wonder how much we really know about what's going on. Visually oppressive with its pale filtered tones and aerial shots showing the geometrical arrangement of the buildings creates a dreamlike quality to the film visuals. At times it hypnotic and other times makes us become loss between reality and a dream. Occasionally it will beat you over the head the imagery of Spiders and web many times. While it serves a greater purpose of a tricky metaphors it's the most obvious clue that gives to its audience. A minor setback considering how carefully how other clues and details are given without making them the centered of attention. Jake Gyllenhaal inhabits his two characters very well, slipping into Adam's despondent skin as easily as he finds Anthony's brash confidence. Though he plays two characters who were physically identical, even when they were dressed the same, Gyllenhaal put on a great performance, creating two separate people who you could tell apart, but without it looking obvious. Co-stars Mélanie Laurent and Sarah Gadon are appropriately icy; almost Hitchcockian in their blond coldness. The great Isabella Rossellini makes a brief but welcome appearance, yet the film really does rest on Gyllenhaal's shoulders. Carrying the entire film on his shoulder without confusing the viewer by two very similar looking characters.
Enemy is a tricky character study that messes with your head. Held together by a distinct and careful performance by Jake Gyllenhaal. It's not as accessible for those who enjoyed Denis Villenueve's "Prisoners" that similarly dealt with the dark side its protagonists, but is just as well crafted even if a absolute meaning won't be found.