This movie is just wonderful. I don't even like video games and Ioved it. Ralph is such an endearing character and his motivation is so pure: he wants a little appreciation. That's it. He's spent 30 years smashing things, because that's what his game requires, and no one gives him any respect. Ogres have feeling too, but apparently none of the cast of Fix-It Felix Jr. have seen Shrek, and Ralph feels so unloved that he ventures out to seek validation in another game. Besides the characters, all of whom I absolutely love, the movie's plot of this brilliantly cohesive pretzel and it takes a really long time for a villain to emerge. It's such great writing that the conflict arises, for the most part, from the conflicting goals of the characters. Another delicious thing is how flawlessly sound the video-game-logic that governs the movie world is. They set a rule and enforce it with Draconian stringency, and as a result, everything flows and makes sense. One of the touches I love is how Felix' hammer does the exact opposite of what every other hammer on planet Earth does. Remember kids: double-stripe branches break, never mess with the first-person shooter and up-up-down-down-left-right-left-right-A-B-start lets you see through walls. God, children's movies in recent years have gotten so much better than they used to be. You'd never see this much attention to detail in the Disney movies of the sixties.
This would have made a great short film. Sinister's got about enough plot for a good episode of Supernatural. They took all this time to build a really wonderful, (and wonderfully evil villain) and they didn't do anything with him! I hate it when novel ideas are wasted in movies. I also think it was a bit of a narrative mistake to give all the detective work to a police officer who doesn't do any of it on screen. The main character is a true crime novelist, for Pete's sake! For shame. Apart from all the times it disappointed me with its red herrings and promises of a brilliant payoff, a lot of Sinister's scare gags really connected. It succeeded in recreated those alone-at-night willies that make old-school slashers so delicious. If you liked those back in the day, this one is good for the same reason. I liked them too, but they're not my favorite.
This movie isn't bad; It's very pretty, but it's just dumb and never connects. I figured this movie's problem out about halfway through: none of the characters have sound motivation for anything they do. Nothing anyone does makes sense, because this damn movie never took the time to hash out why anyone would behave the way they do. Are all Lantern recruits treated with such hostility by Sinestro and their trainers? How did the guardian who became Paralax make the jump between trying to harness fear to becoming an evil fear engine? Why is Hector on his side? How do you become physically infected by an abstract concept, and how do you then throw it into the sun? If the screenwriters had taken a little more time to answer questions like these, this movie might not have lost everybody. Those questions are important, you guys. Ryan Reynolds is endearing, but only to a point.
Did I ever tell you how much less scary The Descent seems when you remember what those monsters, those humanoid, underground dwelling cannibals are called? I'm kind of glad I realized what was going on once the movie was over, since it might have ruined some of the burn for me. I liked this movie very much; it's got very human characters and it's never quite clear where the story is going. That, and there are some really hot sex scenes at the beginning. A married couple loses their kids on a day trip to this rocky mountain park, and when they find them again, the kids aren't quite the same. The blanks are never quite filled in all the way for you as you watch this movie and if there's a monster in this story, I'm still not sure what it is or what it wants. There's also a 70s flavour to this movie, most evident in the cheesy quick-zooms the director likes to use while shooting the mountain.
The filmmakers have said in interviews that when they watched Stand By Me and Goonies, they really felt like those filmmakers really remembered what it was like to be kids. That's the type of film they set out of make and they succeeded with flying colours. It's about a bunch of kids playing capture the flag in the woods one weekend. I loved it so much, mostly because I totally used to play war like this when I was younger, and I imagine my games with the neighbour kids would probably have gotten this out of hand if A) I could have gotten more people to participate and B) we were unsupervised for long enough. The way the kids play is coloured entirely by who they are individually and pretty much magnifies the best and worst of them. Strange and arbitrary things are important to you when you're in elementary school and I Declare War never forgets this. As a profoundly immature, overgrown kid I know exactly where this movie is coming from. I enjoyed it as much today as I would have if I'd seen it when I was twelve. Great movie. May yet become a classic.