Well, itâ??s shot and edited very well, has some nifty gravity-defying, CGI-free visuals, and doesnâ??t feel its two and a half hours. But â??cerebral?â?? â??Brainy?â?? Give me a break. The plot advances via the cheap device of explaining â?? literally, to the designated newbie character â?? each new law of dreamland, then doing it. Thereâ??s no subconscious, no â??dreaminess,â?? and certainly no big idea. This isnâ??t science fiction; itâ??s videogame design.