Good visuals in support of a trite plot that fails to generate emotional immersion. Villains and heroes are hopelessly stereotyped in the fashion of our time.
Action is non-stop, so might entertain young kids, but my wife and I could hardly stay awake.
This is pseudo-science fiction movie that's heavy on premise.
Acting is well done by all parties, and the production values are good.
But the plot is a bit of a dumpster fire that descends far into the nonsensical.
If you don't pay close attention to the premise, the plot doesn't make any sense and, if you do give it close scrutiny, it becomes utterly implausible, ruining the immersion.
This is a simple, human story about, life, compassion, and kindness.
Well written, well directed, well acted.
Murphy plays his character with ease and grace, and the movie tells the story of how a person's persistent kindness can change another person's life irrevocably.
Good performances, high production values, and lost of cool cars.
But egregious and artless fabrications in the movie take a compelling story and make it less entertaining.
Many major events in the movie never happened — they were just made up and, being fictional, lack the compelling drama of the real thing.
If you really want to know the story, go and read about it elsewhere — the movie resembles it very little.
Here's what we learn from Get Out:
1. Don't ever date a white person. Never. Not ever. Those white people are all crazy f***ers.
2. Every sterotype about white people is absolutely true - about all white people.
3. Even when white people seem really nice, they're actually horrible underneath, and are so completely not cool that they secretly want to remove your brain and replace it with theirs so they can turn themselves into black people.
Seriously - the acting and production in the movie are pretty decent. But really?
Another so called true story from the news of past years - except it freely fabricates scenes and events that never happened, conversations that never took place, and changes fundamental events in the historical story. None of this adds power to the film. Rather, it weakens an already bland telling of a story that, in real life was full of emotion and tragedy. If you want real drama, read the news reports of the day instead.
True story of incredible and selfless courage.
The film does true history the way it should be done - sticking to the known facts in all the key areas and fudging the history as little as humanly possible.
The result is a film that's more compelling than if the film makers had bent the facts, as is rampant in hollywood.
Cinematography is skillful and Pine and Affleck deliver sound perfromances.
Worth watching and then reading the actual historical accounts.
These were real live heroes , bound by honour, compassion, and duty, and they were barely more than kids.
Another lame movie about high tech by people who know nothing about it.
Plot implausibilities abound (a cop going undercover to investigate someone who he thinks has already seen him, for example).
The movie's theme is a fashionable, shallow commentary on privacy, full of dopey straw men.
Decent production values don't redeem the trite plot.
As usual, it's the big bad Americans who are actually complicit in promoting and abetting terrorist attacks, blah,blah, blah. You know where the story is headed from about 3 minutes into the movie.
Performances aren't terrible so, if you can ignore the attendance of the film to superficial social fashion, you could probably get something from it as background while you play games on your tablet.
On the good side, the cinematics are sometimes beautiful.
But the good news ends there for this space horror movie.
Persistent sloppiness in plausibility damages audience immersion for all but the most insensate viewers.
Things you learn from Alien Covenant:
1. When sending a multi-billion dollar colony ship into space, it's really important to crew it with geniuses who couldn't get hired to run the Teacup ride at Disneyworld.
2. When confronted with threats such as aggressive life forms or shipboard accidents, the appropriate crew protocol is to yell incoherently or bang on windows. Thankfully, no one told this to the crew of Apollo 13, or it would never have made it back to earth.
3. When your precious colonists are in hypersleep, you should hang them up like sides of beef in a meat locker so that, when the spaceship maneuvers or has an accident, they swing around wildly and bang onto the walls. Wheeee!
4. Hypersleep pods should be filled with explosive, volatile substances so that, at the first sign of trouble, they catch fire and immolate the sleeping crew member. Explosions are cool.
5. When you stand next to a fully firing rocket engine, don't stand closer than 18 inches away, or it might get warm. Outside 18 inches, you're totally okay.
6. When someone says "Look closely into this slimy creepy organic pod that's got something slithering around inside it", you should do it without question. Always.
7. Science is just a loose collection of long words that don't really mean anything. When making a movie about space and alien life forms, the best thing to do is forget physics and biology, or that you ever went to high school, and just make it up as you go along. Science is so stupid anyway.