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A serviceable-but-lackluster return from hiatus, "The Suicide King" leaves the zombie-starved viewer wanting more.
Back from midseason hiatus, The Walking Dead just demonstrated not only what it can be as a show but what TV can be as a medium.
"The Suicide King" took the improved momentum of the previous eight hours and promptly stalled it out on a country road.
"The Suicide King" offers a much quieter, contemplative episode than its predecessor.
This was a more restrained, character-driven hour that dared to split the difference between the "slow" elements of Season 2 and the action-driven approach of Season 3.
"The Suicide King" immediately picked things right up, concluding the last moments of major action before giving the characters some time to think about all the craziness they've been though.
What The Suicide King showed us was that the explosive events of the mid-season finale have left lasting damage to both Rick and the Governor's groups of survivors.
The midseason premiere updated us on the status of everyone, with more success in some arenas then others.
Throughout the episode, loyalties and friendships are tested as some (but not all) withheld truths come to light.
What we got last night illustrates the problem with mid-season finales. There were so many moments in December's mid-season finale-both genuine plot-pivot points and the "holy s-t!" variety-that this episode was bound to be a bit of a hangover.
Sunday night's episode, The Suicide King, wasn't bad. There was plenty of gore, which I've sorely missed.
There were a few moments when the show tried, once again, to find its footing, character-development-wise. We so rarely get a conversation that isn't about who's riding shotgun and whose carrying the shotgun that it's nice when they happen.
Things happened in the episode, but not enough to get the ball rolling.