Da 5 Bloods
On the Record
I May Destroy You
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With "Inmates," The Walking Dead continues to jump between separate bands of survivors, maintaining solid tension in the process.
After cruelly toying with my patience last week, The Walking Dead pulled itself together enough to tantalize me into believing that the old girl may have some new zombie-feeding tricks left up her sleeve.
OF COURSE Carol would find Tyreese first - Tyreese, whose girlfriend she killed in cold blood for the greater good to stop the spread of the super flu throughout the prison. This adds some delicious tension to this group.
The trials and tribulations of these characters are still captivating to watch - and recap. Therefore, while it's all nice and good that Rick, Carl, and Michonne are relatively okay, I still really, really want to know how the other survivors are doing.
"Inmates..." picks up the pace quite a bit, jumping around between all the survivors' stories.
The show still knows how to milk the most suspense out of the possibility of loss.
Just when it seemed like the show was slowing down, we get last night's wild romp through the woods, full of tears, reunions, and one borderline case of infanticide.
"Inmates" is a lot of fun action and not-so-fun talking, a mix of head shots, awkward crying scenes (Beth's is just painful), and painfully overt dialogue.
The Walking Dead's nihilistic and relentlessly bleak worldview works like gangbusters in a black and white comic book, but is decidedly less entertaining on a basic cable drama.
We can't help feeling like the episode itself buckles a bit under the weight of so much story. If nothing else, we've got more than a few tantalizing teases to chew on for a week.
Told out of chronological order, the episode allowed viewers to see how seemingly minute details in one storyline were actually major developments in others. It was ambitious, like "After" was, and a welcome way to spice up the series.
I did find that the structure of the episode was unique... in that the timeline wasn't linear and often certain camera shots were replicated between groups to illustrate the crossing of paths at different times.
I liked a few moments and performances here and there, but "Inmates" mostly played like The Walking Dead trying to get from Point A to Point B while reminding us of various people's names and locations.