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Mediocre effort even by the standards of video game adaptations, Silent Hill: Revelation 3D features weak characters and an incomprehensible plot with a shortage of scares.
All Critics (59)
| Top Critics (12)
| Fresh (5)
| Rotten (54)
| DVD (2)
"Revelation" is incredibly boring as well as totally baffling.
Demonstrates what half the budget and twice the story can do to turn a fake nightmare into a real chore.
The distinction between actors and special effects shrinks ever further in the video game-turned-horror film Silent Hill: Revelation 3D, which reduces its human players to plastic action figures in tired genre settings.
Silent Hill: Revelation 3D quickly devolves into a smorgasbord of sutured faces and blades poking the viewer in the eye.
It's never a good sign when the trailers playing before a film have richer, more complete narratives than the feature you've paid to see.
An ugly, assaultive collection of jump-scares.
A mesmerizing display of human grotesquerie like Hieronymous Bosch filtered through Clive Barker, and that's exactly how it should be.
It's one of the better videogame adaptations, up there with the original Silent Hill and, eh, Doom?
An incoherent and disappointing sequel made exclusively for gaming fans.
It manages to not only contort itself into a form that is simultaneously convoluted and stupid but it also skilfully avoids any audience engagement despite a tumultuous whirl of spectacle and noise.
The demon-haunted West Virginia town still gives the creeps... but this belated sequel proves to be only fitfully exciting and scary - mostly because the action stops every few minutes for yet another character to deliver reams of boring exposition.
There has to be someone out there who can make a successful video-game adaptation because faith is being lost year after year and Silent Hill: Revelation does nothing for the many unwavering believers.
If "revelation" means endless exposition that doesn't reveal absolutely anything about what we already know from the first movie, then it would have been preferable to see something closer to an actual plot or at least more appealing sets, if Bessett had any imagination for that.
I've never been much of a fan of the first movie, "Silent Hill", but this sequel makes that look like a masterpiece. This movie is all effects(and some are pretty bad) and pretty much zero story, purpose, and there is absolutely nothing here that will scare anyone. The performances are all pretty bad, even Sean Bean does a half assed job. The only thing about this movie is the 3D. Now I didn't get a chance to watch this in 3D, but I will say if I ever get the chance I will. The effects are all specific for 3d with lots of stuff coming at the screen, which in 2D looks dumb, but in 3D I can imagine will look cool. Otherwise, stay as far away from this as possible. I loaned a copy to my parents who LOVE crazy horror movies(especially movies like "Megashark"), and they wouldn't even watch the entire thing.
The obvious sequel to the surprisingly decent first film but does this follow suit with good looks and swift chills?. No, no it doesn't, I'm not gonna beat around the bush this is your complete and utter obligatory pointless sequel that has lost all of the originals plus points...almost.
Plot is suppose to follow 'Silent Hill 3' but I can't say either way as I've never played the games. So I guess I can't really moan about it as it may be faithful, that still doesn't excuse it being rubbish though. Basically the cult that wreaked havoc for 'Sharon' in the first film are somehow still around and after her ass to drag back to Silent Hill for more satanic like rituals...as you do.
Didn't 'Sharon' kill off all the cult folk in the first film? didn't she also merge with the bad half of herself...'Alessa' and close that chapter also?. Yep that's what I thought yet somehow we are back to square one again in this sequel.
The cult manage to nab her dad (Bean is back with his dodgy US accent) so she is forced back to Silent Hill to rescue him. All this does is equal a lot of your typical standard horror fair as a blonde runs around screaming loads as she bumps into all manner of unique looking monsters. Almost an excuse just to show off new monsters really.
The monsters are very good looking and original in design I won't deny but there is no point to them. The intro of 'Pyramid Head' back into the fray is also pointless as again there is no reason for him to be there, he's just there because he's the most famous monster in the franchise. The visuals are still pretty crisp and full of blood n gore but that can't hide the sheer waste of time this film is. Pyramid also saves 'Heather/Sharon' on two occasions, not sure whether he meant to or not though, so is he a savior for good now?.
The cast is fine and continuity is upheld nicely as we do see Mitchell again (briefly), as I said Bean is back. Carrie-Anne Moss is the new main baddie here and basically does what the previous character tried in the first film, all over again (groan!). The best bit about her is when she changes into her monster alternate (so not a real person then?) which looks suspiciously like a character from 'Hellraiser' hehe but its a cool design. Malcolm McDowell is in there too for a small cameo, could have been anyone, made no difference, just a big name to grab more attention methinks.
It just feels desperately and awkwardly pieced together to squeeze out a money spinning sequel. If the film is faithful to the game then kudos, I don't know, as a newbie it just feels rehashed to me. Most of the same monsters are back and the ending just sets up yet more cash in sequels making you sense a 'Resident Evil' style run. At least it does look good and they have kept the adult theme unlike the other franchise I just mentioned.
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